Eyeson JavaScript SDK | Broadcasting
Learn about broadcasting functionality in the Eyeson JS SDK, including starting and stopping RTMP streams.
Learn about broadcasting functionality in the Eyeson JS SDK, including starting and stopping RTMP streams.
Learn about chat functionality in the Eyeson JS SDK, including sending and receiving messages in real-time meetings.
Learn about device end event handling in the Eyeson JS SDK.
Learn about error handling, warnings and notifications in the Eyeson JS SDK.
Learn about guest access in the Eyeson JS SDK.
Learn about layout functionality in the Eyeson JS SDK, including setting and customizing meeting layouts.
Learn about recording functionality in the Eyeson JS SDK, including starting and stopping recordings.
Learn about snapshot functionality in the Eyeson JS SDK, including creating and retrieving snapshot downloads.
Learn about stream control functionality in the Eyeson JS SDK
Learn about user management in the Eyeson JS SDK, including adding and removing meetings.
Discover flexible deployment options with Eyeson One View. Learn more about managed cloud, customer-managed cloud, or on-premise deployment.
Comprehensive guide to integrating AI capabilities with Eyeson video streams using REST API endpoints and custom AI pipelines.
Learn how to broadcast and stream video meetings using RTMP URLs with the Eyeson API. Start, update, and stop broadcasts with simple API endpoints.
Get real-time updates from Eyeson One View video meetings using the Meeting Observer. Connect via WebSocket to track room status, participants, recordings, and more.
Register and manage webhooks for Eyeson One View video meetings - get real-time room and recording updates
Technical explanation of different video conferencing architectures including SFU, MCU and Eyeson's advanced MCU+ technology.
A documentation about realtime messaging interface used for stream setup, recording config, state info, and lifecycle controls