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15 posts tagged with "eyeson-js"

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· 6 min read
Stefan Benicke

Eyeson video meetings are based on the MCU+ Single-Stream Technology that provides many advantages like "everyone sees the same at the same time", it lets you create virtual rooms with its layout and layer features and much more.

But this also means, that you see yourself like all other participants see you. And unfortunately, this is not what you are used to. In other meeting tools your local video is usually shown instantly and mirrored based on the following trick:

· 2 min read
Stefan Benicke

What is this about?

In version 109, Chrome has rolled out a new media-picker where the order of display surfaces has changed. It has changed from screens/windows/tabs to tabs/windows/screens. Furthermore the pre-selection has changed too - from screens to tabs. Lucky for us, since version 107 of Chrome and Chromium based browsers, like Edge and Opera, there's an option that gives you back the control.

This article is showing how it can be controlled in your custom UI with eyeson-js since v1.8.5.

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· 2 min read
Stefan Benicke

We're introducing Eyeson video meetings in 16:9 HD video format!

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How to start

The default aspect-ratio is still 4:3. In order to activate widescreen mode (aspect-ratio 16:9), you have to start a meeting via API and set the widescreen option to true.

For example using curl:

curl -X POST \
-H "Authorization: YOUR_API_KEY" \
-d "user[name]=John Doe" \
-d "options[widescreen]=true" \
https://api.eyeson.team/rooms

· 4 min read
Stefan Benicke

From now on you can include a connection quality indicator in your custom UI. This will give your users a quick feedback about their current audio / video quality.

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In its simplest form, you can use it as a traffic-light display for good / ok / bad connection. We also provide some more details and value, like bitrate, jitter, packet loss, and round-trip time.